My Carnival costume for 2010, inspired by the big headed low polygon characters found in video games. I opted for a faceted geosphere look. Software used: FaceGen, XSI Softimage, Photoshop CS3, Pepakura. Thanks to: Gabriel Gourdoglou (Modelling, T
by LAMBDA CRAFT
by silvarruxx craft
by Bake and Make
by Artefacts
by Sandi Masori Balloons
by Crafty Caroline
by VENTUNO ART