My Carnival costume for 2010, inspired by the big headed low polygon characters found in video games. I opted for a faceted geosphere look. Software used: FaceGen, XSI Softimage, Photoshop CS3, Pepakura. Thanks to: Gabriel Gourdoglou (Modelling, T
by kevin gamarra
by That's Sew Crafty !
by Art For You
by Trinh Pham
by MatlabSeMatlab
by VENTUNO ART
by blackfoldworkshop