My Carnival costume for 2010, inspired by the big headed low polygon characters found in video games. I opted for a faceted geosphere look. Software used: FaceGen, XSI Softimage, Photoshop CS3, Pepakura. Thanks to: Gabriel Gourdoglou (Modelling, T
by blackfoldworkshop
by Paracordist Creations LLC
by Jo Nakashima
by CutAtHome
by Paper Airplane
by NORTHPOLY
by saritha collections